Capping hero aggro let a wave reach the granary for the first time, and that one change pulled three long-standing numbers out into the light. Each of them had been quietly calibrated for a game that…
The run had no shape. Every measurement said the same thing: a flat line and then a cliff. Nothing happened for fifteen days, and then the granary fell in a single wave. That is not a difficulty…
Until this morning the farm was decoration. Turrets arrived free, one a day, whether or not the village milled a single plank — so the entire economy sat beside the tower defense rather than feeding…
CropCorp stopped being a defence prototype tonight. There are villagers now, and they work for themselves. You do not order individuals about. You set how many bodies go on each job — woodcutter,…
Mechanics being correct and a game feeling good are different problems, so the next pass was entirely about impact. Swings now land with knockback, a very short freeze on contact, a camera shake that…
The prototype went from an empty project to a playable wave in a single session. The whole thing is C++ with essentially no authored art — every object on screen is an engine cube tinted from a…